Wortox is the only unimplemented character from Don't Starve to be introduced to Don't Starve Together without being a part of Don't Starve.Wortox was on this page for the longest amount of time (from December 2012 to March 2019) before eventually coming to Don't Starve Together as a DLC character.WX-78, Wickerbottom, Wes, Maxwell (for a short time), Woodie, Webber, Wilbur, Wilba, Wormwood, Wortox, and Wagstaff were on this page before they were implemented.There is a silhouette in the game files of the Shipwrecked DLC that was thought to have been for an upcoming character, however during a PAX Prime demo stream for the DLC in 2015 the silhouette was presented as a "generic shadow" placeholder and "not necessarily a peek at a new character.".Wepeatski reappeared in the animation files for Hamlet, which includes a fan made character model from a mod for unknown reasons.The name Wepeatski is most likely intended to be an easter egg as it is similar to the name Repeatski, a character from Super Time Force made by Capybara Games. In 2015, the name "wepeatski" was found in the files for Shipwrecked along with Wastien (Warly's development name), Walani, Woodlegs and Watricia.On the subject of character unlocking, Kevin Forbes said: "I'm not against having a secret character unlock down in the depths of the cave, but it would probably end up being a more esoteric one, like Wortox or something else non-human".In the preview stream for the A Little Rain Must Fall update, Klei Entertainment said that all of character sounds as of March 2013 were completed, although only some of them were in the files.Most of WX-78's sound files still have the prefix "Woodrow", suggesting that Woodrow might have been either a development name for WX-78 or a completely different character that eventually evolved into WX-78. Don't Starve sound files for a character named Woodrow were found to be identical to WX-78's sound files.Note how many of them are labeled "Woodrow". This is because of the naming convention in which all playable characters' names begin with a "W".Īnimation files for Pyro were also found in DS Newhome files.Ī screenshot of wx78.fsb that contains WX's sounds. In the sound files, Pyro is called "wyro", much like how Maxwell is called "waxwell". Different colour_cube files were also found under the name insane_pyro_, insane_pyro_day.cc, and insane_pyro_, suggesting some form of " Pyrovision" when this character is played. There were special Pyro-related items found within the game's files, such as a Balloonicorn Chester, an Axtinguisher, a Lollichop, a broken or bitten-into version of the Lollichop, and a Flare Gun. Pyro was originally put together by the development team for fun and was not intended to be part of another promotion with Valve. The Pyro is a character discovered in the files for Don't Starve and is based off of the class of the same name from Team Fortress 2. Wilton would have used special character strings instead of a full speech file. ![]() He would have been able to transform into a skeleton, but the developers had trouble implementing the mechanic. Wilton was originally an iteration of Woodlegs. His voice sounds were produced with bamboo. ![]() ![]() It was once possible to spawn Wilton into the game with the code "wilton" and his portrait once appeared if the player reached the XP cap. His model is identical to that of the skeleton Boons, but Wilton's assets in the game predate them. Wilton is a skeleton character originally found in the files of Don't Starve.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |